The talos principle switch4/15/2023 Given how beautiful the game could be though, Graphics was my preference. They were rare enough and short enough to not affect my enjoyment, but for those that it does bother the Performance option is likely the better choice. I played docked in Graphics mode and did occasionally run into a slight FPS hiccup. The game’s options allow the player to set either Graphics or Performance modes. Initially, there is just the jammer, but more are unlocked as the player progresses. Instead, the player is given a multitude of separate tools that work together in ever more complex puzzles. To describe the gameplay, the easiest allegory is to say it plays just like Portal, without the portal gun. Completing the optional challenges in the main story and DLC can easily bring the game to 30 hours. The main story takes about 15-20 hours to beat, with the DLC adding 3-5 hours more. If you’re a fan of puzzle games and enjoy getting mentally tested, The Talos Principle is for you.The Talos Principle is a first-person puzzle game, first released on PC in 2014 it has finally made it’s way to the Nintendo Switch as the Deluxe Edition with the Road to Gehenna DLC bundled in. The Talos Principle is chock full of content and the Road To Gehenna content is even harder than base game. If I had to compare Talos to other games, I would say it blends Portal with Everybody’s Gone to the Rapture and adds a dash of The Stanley Parable. I hope Croteam is working on this for a future patch. Small frame drops don’t matter much to me but everything suddenly becomes like Borderlands 2 on Vita during some levels and it completely breaks immersion. This happens more often in the Gehenna expansion that’s included in the PS4 release. Speaking of things to criticise, the technical performance in some levels and hubs is disappointing. ![]() The music does a great job of complementing the visuals to create a believable atmosphere, which coupled with great voice acting, leaves almost nothing to criticise. There are areas resembling Egypt and it felt like I was playing a videogame version of Crystal Maze at one point. As I neared the end of a world, I got fairly tired of seeing the same environments with different puzzles. Visuals in The Talos Principle range from drop dead gorgeous to repetitive. When you reach the hub that lets you access other worlds, Elohim makes sure you are aware of things and the dialogue here was reassuring in an otherwise massive hub with multiple exits. You could avoid all the terminals and just play this as a puzzle game and still come out smiling, but that’s not what Croteam wants.Įlohim, an omnipresent and holy voice, guides you, slowly revealing what you are doing and how you can achieve ever-lasting life. The puzzles on their own are amazing and so is the story that is slowly revealed through terminals and logs, but they feel too independent, even though the multiple endings try to tie them all together. This is where I feel like Croteam had a misfire. There are also audio logs, and taking everything in is quite overwhelming. The information in terminals ranges from nonsensical lyrics to interactive surveys, and everything adds to the overall mystery. You play as a robot and are trying to discover things about yourself and why you are doing what you do through terminals scattered across level hubs. Whenever The Talos Principle is mentioned, the word “philosophy” is thrown around, and for good reason. The disconnect between puzzles and narrative feels more severe in the expansion. The puzzles in the Road To Gehenna expansion take place on a larger scale and assume prior knowledge of everything in The Talos Principle. The real challenge, however, is unlocking stars in some levels that are hidden in most cases behind vague objectives. Puzzles feel rewarding, and hearing that door or gate unlock when you discover the solution is quite something. The aim of each level is to unlock a sigil that is used in another small puzzle to unlock a door to newer areas. You work with jammers, connectors, fans, copies of yourself, and more as you progress further into the main puzzle. ![]() Barring one or two levels where I was stuck for enough time to unlock a trophy, the difficulty curve feels just right, though it’s arguably a little too lenient early on. The Talos Principle eases you into new mechanics to solve puzzles and gradually makes things more difficult. Puzzle games usually introduce a unique mechanic and continue to build on that. ![]() I finally got to experience The Talos Principle on PS4 and it has left me mentally stimulated unlike any other game. When something like this happens, I try and go on a media blackout until I finally get to play the game in question. ![]() While Undertale is the current obsession, The Talos Principle is all I saw on Steam a few months ago. Every now and then there’s a game my Steam list gets obsessed with.
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